Double Agent

[objective] The assignment was to redesign a board game with a new concept. Here need have something with a board, an outer box, directions, board pieces, cards and game guide.

[approach] The players take on the roles of secret agents, who disappear into the city and inside robots on fulfilling a secret mission. In order to make the experience of the game more realistic, in addition to the pieces, when the player wins the game they could turn on the model robot light to celebrate the victory. The background design of the game in a future city, which is a place have tall buildings, and people would protect their secrets. All plans revolve around the same theme - the future.

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